overview of crisis' Viper's Dance: Burn burn kicks and kicks tricks inherit dynamic Viper Street Fighter, as BKF starts because of this you can have very quickly near the ground motion burn super jump ahead Instant Feint Kick AKA The Viper Viper ball ball is very simple ~ 2149 A / B / C / S ~ S This essentially Viper gets a KoF hop / Rap Super-can with a horizontal arc ridiculously good, with an incredibly long distance from a two timesoverhead costs to triple very quickly, especially if you time it right, it is faster than you trijump with a very significant margin. It 's very close to their speed of 28 ADF, a horizontally instead of vertically. Thanks to CS his bow in the air is incredibly easy to beat leaders Combo Starter in incredible damage with damage of small-scale high. Topics for the "ball" Viper covered: Assists basic explanation of its creation + removal demonstration
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